Dr. Lawlor's Code, Robots, & Things

August 9, 2014

WebGL Nonlinear Iterated Function System Rendering

Filed under: Random Thoughts — Dr. Lawlor @ 1:13 am

A few years ago I built a fun little nonlinear iterated function system fractal renderer that works on the GPU.  I got very pretty pictures and interesting scientific results, but my demo is an OpenGL application, so it’s a pain for people to download and see. Juergen Wothke just ported my renderer to use WebGL, so it can animate beautiful swoopy lines in realtime, at least in Chrome. A prerecorded video doesn’t capture the full resolution or the 60fps speed that a good graphics card is capable of producing!

Read his technical details at his blog.  Browser audio processing was the main headache.

I’d love to see somebody build a full-on interactive editor for nonlinear IFS using WebGL and my GPU rendering technique!


Leave a Comment »

No comments yet.

RSS feed for comments on this post. TrackBack URI

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s

Blog at WordPress.com.

%d bloggers like this: